Campaña |
---|
UIdO DalO IdE HaT LdW Libertad ERdN CdF HdO EMdT EDdW LGdS UCsDH BlSA - TFGE |
Era |
Ledlh Pd - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Fate can be treacherous at times, as quick to offer you a present as to turn it into a burden. When Meloen succeeded in brushing the knowlegde of magic's origin with the tip of her mind during a short lap of supreme lucidity, she fused with her environment, against all odds. But her first doubts opened the door to more self-doubt and she started to think that luck only was responsible for these events, and not her determination and work. Or rather, she thought that misfortune played with her life, amusing itself in putting her in a nightmare.
Black cats are simple forest creatures that have turned into a hideous chimera by Meloen's thoughts and, although no one knows what kind of magic is behind their power, it seems that any creature that cross their evil eyes is stroke by misfortune.
Notas Especiales: El ataque arcano de esta unidad inflige un tremendo daño a los no muertos y algo de daño a las criaturas vivas. La unidad tiene ataques mágicos, que siempre tienen una alta probabilidad de golpear a un oponente.
Procede de: | Black Cat |
---|---|
Se convierte en: | Calamity |
Coste: | 33 |
PV: | 39 |
Movimiento: | 6 |
PX: | 55 |
Level: | 2 |
Alineamiento: | caótico |
ID | Jinx Beast |
Habilidades: |
garras de corte | 8 - 2 cuerpo a cuerpo | ||
ill omen arcano | 3 - 3 a distancia | mágico jinx | |
None ? | None - None ? |
Resistencias: | |
---|---|
de corte | -30% |
de penetración | -20% |
de impacto | -20% |
de fuego | 0% |
de frío | 0% |
arcano | -30% |
Terreno | Coste de movimiento | Defensa |
---|---|---|
Aguas profundas | 99 | 30% |
Aguas someras | 2 | 40% |
Aldea | 1 | 70% |
Arena | 2 | 40% |
Arrecife costero | 2 | 70% |
Bosque | 2 | 70% |
Campo de setas | 2 | 70% |
Castillo | 1 | 70% |
Colinas | 2 | 70% |
Congelado | 2 | 40% |
Cueva | 2 | 50% |
Impenetrable | 99 | 50% |
Intransitable | 99 | 20% |
Llano | 1 | 60% |
Montañas | 3 | 70% |
Pantano | 2 | 40% |